Minecraft Bedrock Server Hosting

Minecraft Bedrock Server Hosting Mobile, Console & Windows

A native Bedrock Dedicated Server for true crossplay, no Geyser needed. Low-ping SEA nodes with fast latency for mobile players across all of SEA. From $3/month.

01 - Features

Built for Bedrock Crossplay

01

Native Bedrock Dedicated Server

We run the official Bedrock Dedicated Server (BDS), not a Java server with a proxy. Mobile, console, and Windows players connect directly, no Geyser required.

02

True Crossplay

One address for everyone. Friends on iOS, Android, Xbox, PlayStation, Switch, and Windows all join the same world with a single tap.

03

Low Ping for Mobile Players

Regional SEA nodes keep measured latency between 10 and 70ms across Southeast Asia. Mobile networks are already jittery, so a nearby server makes a real difference.

04

Add-On & Behavior Pack Support

Upload resource packs, behavior packs, and add-ons via SFTP or the file manager. Customize gameplay without touching a plugin loader.

05

Daily Automatic Backups

Your world is backed up every day. One-click restore from the control panel if a build goes sideways.

06

Pterodactyl Control Panel

Start, stop, restart, edit files, and manage backups from your browser. Full control, no command line needed.

What is Minecraft Bedrock server hosting?

Minecraft comes in two editions, and they do not share the same networking. Java Edition runs on PCs, while Bedrock Edition runs on phones, tablets, consoles, and Windows. Bedrock server hosting means renting a machine that runs the official Bedrock Dedicated Server (BDS) so your world stays online around the clock and any Bedrock device can hop in with a single tap. Instead of one person hosting from their phone, which drops the world the moment they close the app or lose signal, a hosted server keeps your builds, your progress, and your friends' bases persistent and reachable at all hours.

Because we run BDS directly, this is native Bedrock hosting, not a Java server wearing a Bedrock costume. That distinction matters. Java-based hosts use a proxy called Geyser to let Bedrock players connect, which works well but adds a translation layer and occasionally trips over features that do not map cleanly between editions. With a native Bedrock Dedicated Server, the protocol your phone or console speaks is exactly the protocol the server speaks. Movement feels right, inventory behaves, and add-ons load the way Mojang intended.

Crossplay for mobile, console, and Windows players

The whole point of Bedrock is that everyone plays together. A single server address works for iOS and Android, Xbox, PlayStation, Nintendo Switch, and Windows 10 and 11. Your cousin on an old Android tablet, your friend on a Series X, and you on a gaming laptop all load into the same world at the same coordinates. There is no separate build for each platform and no juggling of accounts. You share one address and one port, and the server sorts out the rest. For families and school friend groups where nobody owns the same hardware, that is the feature that turns a game into a hangout.

Crossplay also changes how you invite people. Rather than whitelisting Java usernames, you hand out the server address and let players add it to their server list. Everyone sees the same online player count, the same chat, and the same day-night cycle. Add-ons and behavior packs apply to all of them equally, so a custom mob or a tweaked recipe shows up identically whether someone joins from a couch or a bus.

Why SEA ping matters for mobile players

Latency is the quiet thing that decides whether a session feels smooth or miserable, and it hits mobile players hardest. Phones and tablets ride on mobile data or shared home Wi-Fi, both of which already add jitter before a single packet leaves the building. If the server then sits in North America or Europe, every block you place, every hit you land, and every chest you open waits on a round trip halfway across the planet. That shows up as rubber-banding, ghost blocks, and mobs that teleport. Hosting on low-ping SEA nodes keeps the round trip short: 10 to 30ms across Indonesia, 20 to 35ms to Singapore, 20 to 40ms to Malaysia, and 30 to 70ms across Thailand, the Philippines, and Vietnam.

For a survival world, low ping means combat and redstone actually work. For minigames and PvP, it is the difference between winning fights and blaming lag. Because our nodes are pooled across the region rather than pinned to one distant datacenter, a group scattered across Southeast Asia gets consistently playable ping on the same server instead of one lucky player and everyone else stuttering. Mobile players feel this improvement the most, which is exactly who Bedrock hosting is for.

What you get with the Bedrock plan

The Bedrock plan ships one dedicated CPU core, 2 GB of RAM, and 15 GB of SSD storage, which comfortably runs a crossplay survival world for a group of roughly 5 to 15 players. You manage everything from the Pterodactyl control panel: start and stop the server, edit configuration, upload worlds and add-ons over SFTP, and restore from daily automatic backups with one click. DDoS protection keeps your server reachable during attacks, and a free subdomain gives your group a clean address to remember. Capacity is a limited pool served first come, first served, so if a plan shows Full it means the pool is temporarily maxed rather than oversold.

02 - Plans

Bedrock Hosting Plan

One plan. Native Bedrock. No hidden fees.

Minecraft Bedrock

Available

Minecraft Bedrock

$3 /month
  • 1 Dedicated Core
  • 2 GB dedicated RAM
  • 15 GB SSD
  • Unlimited player slots
  • Native Bedrock Dedicated Server (no Geyser needed)
  • Mobile, Console & Windows Crossplay
  • Add-On & Behavior Pack Support
  • Pterodactyl Control Panel
  • SFTP File Access
  • Daily Automatic Backups
  • DDoS Protection
  • Free Subdomain
  • Discord Support

Ideal for: Mobile and console crossplay groups, 5-15 players

03 - Network

Ping Across Southeast Asia

Low latency for mobile and console players across all of SEA.

🇮🇩 indonesia 10-30ms
🇸🇬 singapore 20-35ms
🇲🇾 malaysia 20-40ms
🇹🇭 thailand 30-60ms
🇵🇭 philippines 40-70ms
🇻🇳 vietnam 40-70ms
04 - FAQ

Bedrock Hosting FAQ

What is a Bedrock Dedicated Server?

The Bedrock Dedicated Server (BDS) is Mojang's official server software for Minecraft Bedrock Edition. It lets mobile, console, and Windows players connect to a persistent world that stays online even when you log off. Unlike Java hosting with Geyser, BDS speaks the Bedrock protocol natively, so there is no translation layer and no crossplay compromises.

Which devices can join a Bedrock server?

Any Bedrock Edition device: iOS and Android phones and tablets, Xbox, PlayStation, Nintendo Switch, and Windows 10/11. Everyone connects using the same server address and port, so your whole group plays together regardless of platform.

Do I need Geyser for Bedrock hosting?

No. Geyser is only needed when Bedrock players want to join a Java server. Because this plan runs a native Bedrock Dedicated Server, Bedrock devices connect directly. If you want Java and Bedrock players on the same world instead, our Minecraft Starter and Plus plans include Geyser.

Can I use add-ons and custom worlds?

Yes. Upload behavior packs, resource packs, and add-ons through SFTP or the file manager, then enable them from the panel. You can also import an existing Bedrock world by uploading the world folder. Everything is live within minutes.

How many players can join my Bedrock server?

There is no per-player charge. The mc-bedrock plan ships 1 dedicated core and 2 GB of RAM, which handles a comfortable crossplay group of roughly 5-15 players. Realistic counts depend on your add-ons and render distance.

Ready to Play Bedrock Together?

Native Bedrock hosting from $3/month. Low-ping SEA nodes. Crossplay for every device.

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